our services
So...you’re in game-based learning! Cool, Cool. And…what exactly does that mean?
Think of gamepossible learning as your partner in turning “do we have to?” into “wait, can we do it again?”
We know that people remember what they do far longer than what they’re told. So we turn your content into something learners can explore, puzzle over, and wrestle with, where mistakes are part of the fun and curiosity drives the whole experience. We build the games, the curriculum around them, and the workshops that bring them to life, whether that’s a digital classroom quest, a museum challenge, or a hands-on training day for your team. And not only can we create those experiences, we can market them, as well. Because, after all, what brings us the most joy is bringing the most joy to the most learners.
our services
-
For administrators and educators at public, private, and charter schools who want to engage students with challenging content and give teachers the support to teach it well.
o Professional development for educators. Hands-on training in game-based and inquiry-based teaching, technology integration, and designing your own engaging lessons.
o Custom game-based curriculum and teacher training. Inquiry-driven units and lessons built around your standards and learning goals, with games, simulations, and primary sources at the core.
o Questigations. Interactive, choice-driven learning quests where students weigh evidence, make decisions, and see the consequences unfold. Adaptable to any subject, from history and social studies to science, literature, and math.
o Place-based local history initiatives. Inquiry-driven projects that use local history to help students in grades 3–12 build critical thinking and data literacy skills. We partner with districts to design local history curriculum, including visiting local public sites or private museums to enrich the student experience.
o Civic Learning & Data Literacy: The Civic Atlas is our place-based learning platform built for districts, administrators, and social studies educators. This initiative includes inquiry-driven, play-based, and project-based data literacy curriculum that takes students from a research question to collecting, analyzing, and presenting real evidence to target audiences. In addition, we provide workshops and training that help teachers and administrators build data literacy into civics projects, and guide students through the process. Learn more at thecivicatlas.org.
-
For faculty, teaching and learning centers, schools of education, student affairs, and campus programs looking for fresh ways to teach, connect, and lead.
o Faculty development in game-based teaching. Workshops for faculty and teaching assistants on bringing inquiry, simulation, and play into courses of any size.
o Course-embedded games. Interactive narratives and simulations for courses that tackle complex or sensitive topics, designed to pair with discussion and deepen it.
o Teacher preparation partnerships. Workshops for education students on designing game-based and place-based lessons they can take into their own classrooms.
o Campus and community quests. Games for orientation, campus history, libraries, visit days, and community events that help people explore and connect.
o Student leadership development. Game-based leadership training for orientation leaders, resident assistants, student government, and clubs, plus facilitator training for the staff who advise them.
o Digital outreach for public programs. Websites, SEO, and analytics for public-facing centers, initiatives, and community programs.
-
For museums, historical societies, heritage sites, and libraries that want visitors to hang around, school groups to return, and collections to reach classrooms.
o Exhibit and site-based games. Self-guided quests, scavenger hunts, and games for galleries, grounds, and walking tours that engage families, school groups, and adults.
o School programs and field trip experiences. Standards-aligned pre-visit, on-site, and post-visit activities that make a trip part of the curriculum.
o Curriculum from your collections. Classroom-ready lessons built from your objects, stories, and primary sources.
o Teacher professional development. Training that helps educators bring your content into their classrooms.
o Curriculum websites and digital marketing. Website design and SEO for online curriculum, plus Google Analytics, Google Ad Grants, email, and social media strategy that we plan and implement to bring new audiences to your doors and your website.
o Staff and docent training. Workshops on game-based facilitation and inquiry techniques for front-line educators.
-
For municipalities, tourism and cultural councils, libraries, downtown associations, and community groups that want residents and visitors to explore their community and learn something along the way.
o Town-wide quests and history trails. Self-guided adventures, printed, digital, or both, through downtowns, historic districts, parks, and waterfronts. Great for residents, families, and tourists.
o Festival, anniversary, and event experiences. Games and challenges that give people a reason to show up, move around, and stay longer at celebrations, commemorations, and open houses.
o Library and community programs. Game-based programs for all ages that turn local history, science, or civic topics into shared experiences.
o Civic engagement experiences. Interactive activities that help residents understand local history, how their community works, and how to get involved.
o Digital outreach. Websites, SEO, and Social media campaigns that help residents and visitors find your programs and events.
-
For mission-driven organizations and other business entities doing great work for the public.
o Game-based program design. Turn your education, outreach, or awareness work into games and interactive experiences people want to take part in.
o Training programs. If you are a for profit entity that offers educational experiences for the public (an architectural firm offering internships or a hospital offering teaching opportunities to students), contact us to create engaging experiential activities.
o Staff and volunteer workshops. Game-based sessions on leadership, team building, and facilitation. As a 501(c)(3), we focus our marketing work on projects that benefit the public.
o Marketing strategy and implementation. We plan it and we do it: websites built for your mission, SEO, AI search visibility, Google Analytics, Google Ad Grants and paid search, email, and social, focused on your mission and the people you serve.
-
For coaches, club advisors, camp directors, after-school programs, and youth organizations working with any age group.
o Leadership camps and workshops. One-day to week-long programs built on game-based challenges.
o Team building for sports teams. Collaborative challenges that build communication, trust, resilience, and an understanding that every role matters.
o Leadership for student clubs and student government. Practical, hands-on sessions on running meetings, making decisions together, and including every voice.
o Facilitator training. We equip coaches, advisors, and educators to run leadership programming themselves. Our leadership frameworks also scale up for high school, college, and adult teams.
o Social Media. We work with teams to set goals, audiences, and outreach on social media, youtube, and google to establish and/ or continue your digital outreach.
-
Open educational workshops for nonprofit staff and volunteers, educators, home-school families, and lifelong learners. Libraries, community organizations, and networks can also host a workshop for their members. Every session leaves room for your own questions.
o Digital Marketing Bootcamps and Single-Topic Workshops. Hands-on marketing training for community members, built for lean teams without a dedicated marketing department. Participants cover the essentials, from audience and messaging to SEO, AI search, email, social media, and analytics, and leave with a practical plan and tools they can use right away.
o Game-based learning workshops. Learn how to design games, quests, and inquiry-based activities for your classroom, home school, library, or program.
o Leadership workshops. Open sessions on leadership and teamwork for youth and adults.

